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Title				: Grim Dungeons (CPM Edition)
Date				: 1st March 2005
Filename			: map_nodm18.pk3
Author				: id software for the original Q3DM14
				: Rich "swelt" Jacques for this remake
Email Address			: swelt@cpma.org.uk
Website				: http://www.swelt.nildram.co.uk

Description			: Remake of Q3DM14 optimised and
				: enhanced for CPM Team DeathMatch

		~~  OPTIMISED FOR CHALLENGE PROMODE  ~~
			~ http://www.promode.org ~

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- Play Information -
 : Make sure you have Quake III point release 1.32 or later.
 : Ensure you have CPMA version 1.31 or later
 : Extract map_nodm18.pk3 from the zip into quake3/baseq3 folder.
 : EITHER Use All Seeing Eye to find a dedicated server running 
 : the map or play bots.  /map nodm18

- Level Information -
Game type		: tdm/ffa
Single Player		: Yes
Player load		: 4v4/4-8
Weapons			: 2SG,GL,LG,PG,2RL,RG
New Sounds		: No
New Graphics		: Yes (Textures creditted below)
New Models		: No

- Construction -
Editors used	: GTKRadiant
Utilities used	: Q3Map2, Editpad

- Notes -
Q3DM14 was one of the most architecturally advanced maps in the standard
Quake 3 map set.  The TeaMPlay edition by Team Abuse turned it into a
competition class map.  But for CPM TDM, it's just a little bit too small.
This CPM edition gives a little extra breathing space by adding one small 
area to the lower level, and providing 2 additional weapons.  This should
be enough to give the losing team a foothold to get back into the game,
without spoiling the overall feel of the map.  Other optimisations include
improved area location names, slightly tweaked player spawns and 
considerably less clipping which enables a whole range of new trick jumps.

This is the eighteenth in the series of maps dedicated to CPM Clan Nobles
#nobles on irc.quakenet / http://www.cpma.org.uk/nobles
Long live CPMA.

- Credits -
: id Software for Quake/Quake2/Quake3 and the original Q3DM14.
: Team Abuse for Q3DM14tmp and a|citizen for support on this remix.
: #cpmpickup on Quakenet IRC playtesting
: Fjoggs and ix for technical feedback
: The CPM Forum Crew for feedback
	http://www.challenge-network.com/ikon-bin/forums.cgi?forum=2
: Myth for his Mythtex01 textures
	http://www.zaphox.net
: MrClean for floor, light and trim textures from set 4
	http://www.planetquake.com/mrclean/
: Amethyst for the Skybox
	http://amethyst7.gotdoofed.com/
: Anyone else I've forgotten :)
: EVERYONE who has played this level, cheers!

- Links -

CPMA Homepage	http://www.promode.org
CPMA.org.uk	http://www.cpma.org.uk

- Copyright / Permissions -
You may not include or distribute this map in any sort of 
commercial product without permission from the author. You may 
not mass distribute this level via any non-electronic means, 
including but not limited to compact disks, and floppy disks
without permission from the author.  thx.